dao-governance-framework/forum-network/public/classes/validation-pool.js

205 lines
6.6 KiB
JavaScript

import { CryptoUtil } from "./crypto.js";
import { Vote } from "./vote.js";
import { Voter } from "./voter.js";
import { Actor } from "./actor.js";
import params from "./params.js";
const ValidationPoolStates = Object.freeze({
OPEN: "OPEN",
CLOSED: "CLOSED",
});
export class ValidationPool extends Actor {
constructor(
bench,
authorId,
{
postId,
signingPublicKey,
fee,
duration,
tokenLossRatio,
contentiousDebate = false,
},
name,
scene
) {
super(name, scene);
// If contentiousDebate = true, we will follow the progression defined by getTokenLossRatio()
if (
!contentiousDebate &&
(tokenLossRatio < 0 ||
tokenLossRatio > 1 ||
[null, undefined].includes(tokenLossRatio))
) {
throw new Error(
`Token loss ratio must be in the range [0, 1]; got ${tokenLossRatio}`
);
}
if (
duration < params.voteDuration.min ||
(params.voteDuration.max && duration > params.voteDuration.max) ||
[null, undefined].includes(duration)
) {
throw new Error(
`Duration must be in the range [${params.voteDuration.min}, ${
params.voteDuration.max ?? "Inf"
}]; got ${duration}`
);
}
this.postId = postId;
this.state = ValidationPoolStates.OPEN;
this.setStatus("Open");
this.votes = new Map();
this.voters = new Map();
this.bench = bench;
this.id = CryptoUtil.randomUUID();
this.dateStart = new Date();
this.authorId = authorId;
this.fee = fee;
this.duration = duration;
this.tokenLossRatio = tokenLossRatio;
this.contentiousDebate = contentiousDebate;
this.tokens = {
for: fee * params.mintingRatio * params.stakeForWin,
against: fee * params.mintingRatio * (1 - params.stakeForWin),
// author: fee * params.mintingRatio * params.stakeForAuthor,
};
// TODO: Consider availability stakes
this.castVote(signingPublicKey, true, this.tokens.for, 0);
}
castVote(signingPublicKey, position, stake, lockingTime) {
const vote = new Vote(position, stake, lockingTime);
if (this.state === ValidationPoolStates.CLOSED) {
throw new Error(`Validation pool ${this.id} is closed`);
}
if (this.duration && new Date() - this.dateStart > this.duration) {
throw new Error(
`Validation pool ${this.id} has expired, no new votes may be cast`
);
}
this.votes.set(signingPublicKey, vote);
}
listVotes(position) {
return new Map(
Array.from(this.votes.entries()).filter(
([_, vote]) => vote.position === position
)
);
}
revealIdentity(signingPublicKey, reputationPublicKey) {
if (!this.votes.get(signingPublicKey)) {
throw new Error("Must vote before revealing identity");
}
const voter =
this.bench.voters.get(reputationPublicKey) ??
new Voter(reputationPublicKey);
voter.addVoteRecord(this);
this.bench.voters.set(reputationPublicKey, voter);
this.voters.set(signingPublicKey, voter);
if (this.votes.size === this.voters.size) {
// All voters have revealed their reputation public keys
// Now we can evaluate winning conditions
this.state = ValidationPoolStates.CLOSED;
this.setStatus("Closed");
const result = this.evaluateWinningConditions();
if (result === null) {
this.setStatus("Closed - Quorum not met");
this.scene.log(`note over ${this.name} : Quorum not met`);
} else {
this.setStatus(`Closed - ${result ? "Won" : "Lost"}`);
this.scene.log(`note over ${this.name} : ${result ? "Win" : "Lose"}`);
this.applyTokenLocking();
this.distributeTokens(result);
}
this.deactivate();
}
}
getTokenLossRatio() {
if (!this.contentiousDebate) {
return this.tokenLossRatio;
}
const elapsed = new Date() - this.dateStart;
let stageDuration = params.contentiousDebate.period / 2;
let stage = 0;
let t = 0;
while (true) {
t += stageDuration;
stageDuration /= 2;
if (t > elapsed) {
break;
}
stage += 1;
if (stage >= params.contentiousDebate.stages - 1) {
break;
}
}
return stage / (params.contentiousDebate.stages - 1);
}
applyTokenLocking() {
// Before evaluating the winning conditions,
// we need to make sure any staked tokens are locked for the
// specified amounts of time.
for (const [
signingPublicKey,
{ stake, lockingTime },
] of this.votes.entries()) {
const voter = this.voters.get(signingPublicKey);
this.bench.reputations.lockTokens(
voter.reputationPublicKey,
stake,
lockingTime
);
// TODO: If there is an exception here, the voter may have voted incorrectly. Consider penalties.
}
}
evaluateWinningConditions() {
const getVoteValue = ({ stake, lockingTime }) =>
stake * Math.pow(lockingTime, params.lockingTimeExponent);
const getTotalValue = (position) =>
Array.from(this.listVotes(position).values())
.map(getVoteValue)
.reduce((acc, cur) => (acc += cur), 0);
const upvoteValue = getTotalValue(true);
const downvoteValue = getTotalValue(false);
const activeAvailableReputation =
this.bench.getTotalActiveAvailableReputation();
const votePasses = upvoteValue >= params.winningRatio * downvoteValue;
const quorumMet =
upvoteValue + downvoteValue >= params.quorum * activeAvailableReputation;
return quorumMet ? votePasses : null;
}
distributeTokens(result) {
// Reward the author
// TODO: If the vote fails, distribute tokens.author among winning voters
if (result === true) {
// console.log("awarding to author", {id: this.authorId, tokens: this.tokens.for});
this.bench.reputations.addTokens(this.authorId, this.tokens.for);
// Reward the vote winners, in proportion to their stakes
const tokensForWinners = this.tokens.against;
const winningVotes = this.listVotes(result);
const totalStakes = Array.from(winningVotes.values())
.map(({ stake }) => stake)
.reduce((acc, cur) => (acc += cur), 0);
if (!totalStakes) {
return;
}
for (const [signingPublicKey, { stake }] of winningVotes.entries()) {
const { reputationPublicKey } = this.voters.get(signingPublicKey);
const reward = (tokensForWinners * stake) / totalStakes;
// console.log("awarding to winning voter", {id: reputationPublicKey, tokens: reward, stake, totalStakes, tokensForWinners});
this.bench.reputations.addTokens(reputationPublicKey, reward);
}
}
}
}