Fixup forum logic
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parent
7c7d01aa91
commit
6cc1c25b37
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@ -85,3 +85,15 @@ Token loss ratio
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---
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parameter q_4 -- what is c_n?
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---
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what is reputation?
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valuable evidence that you're going to do what you say you'll do in the future
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---
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for now, combine c2 and c3
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validation pool should compute rewards for author,
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then send that to the forum to distribute.
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@ -4,7 +4,7 @@ export class Actor {
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this.scene = scene;
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this.callbacks = new Map();
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this.status = this.scene.addDisplayValue(`${this.name} status`);
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this.status.set('New');
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this.status.set('Created');
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this.values = new Map();
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this.active = 0;
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this.scene.registerActor(this);
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@ -25,12 +25,11 @@ export class Bench extends Actor {
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}
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listActiveVoters() {
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const now = new Date();
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const thresholdSet = !!params.activeVoterThreshold;
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return Array.from(this.voters.values()).filter((voter) => {
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const hasVoted = !!voter.dateLastVote;
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const withinThreshold = now - voter.dateLastVote >= params.activeVoterThreshold;
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return hasVoted && (!thresholdSet || withinThreshold);
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const withinThreshold = !params.activeVoterThreshold
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|| new Date() - voter.dateLastVote >= params.activeVoterThreshold;
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return hasVoted && withinThreshold;
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});
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}
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@ -60,7 +60,7 @@ export class Expert extends Actor {
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await this.actions.initiateValidationPool.log(
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this,
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bench,
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`(fee: ${poolOptions.fee})`,
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`(fee: ${poolOptions.fee}, stake: ${poolOptions.authorStake ?? 0})`,
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);
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const pool = await bench.initiateValidationPool(poolOptions);
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this.validationPools.set(pool.id, poolOptions);
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@ -62,8 +62,7 @@ export class Forum extends Actor {
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return this.posts.getVerticesData();
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}
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async setPostValue(postId, value) {
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const post = this.getPost(postId);
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async setPostValue(post, value) {
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post.value = value;
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await post.setValue('value', value);
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if (this.scene.flowchart) {
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@ -71,26 +70,36 @@ export class Forum extends Actor {
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}
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}
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getPostValue(postId) {
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const post = this.getPost(postId);
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return post.value;
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}
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getTotalValue() {
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return this.getPosts().reduce((total, { value }) => total += value, 0);
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}
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async propagateValue(fromActor, postId, increment, depth = 0) {
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if (depth === 0 && this.scene.flowchart) {
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const randomId = CryptoUtil.randomUUID().replaceAll('-', '').slice(0, 8);
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this.scene.flowchart.log(`${postId}_initial_value_${randomId}[${increment}] -- initial value --> ${postId}`);
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async onValidate(bench, pool, postId, initialValue) {
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initialValue *= params.initialPostValue();
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if (this.scene.flowchart) {
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this.scene.flowchart.log(`${postId}_initial_value[${initialValue}] -- initial value --> ${postId}`);
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}
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if (params.maxPropagationDepth >= 0 && depth > params.maxPropagationDepth) {
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const post = this.getPost(postId);
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post.setStatus('Validated');
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const rewards = await this.propagateValue(pool, post, initialValue);
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const totalRewards = Array.from(rewards.values()).reduce((total, value) => total += value, 0);
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console.log('total awards from forum:', totalRewards);
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// Apply computed rewards
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for (const [id, value] of rewards) {
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bench.reputations.addTokens(id, value);
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}
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}
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async propagateValue(fromActor, post, increment, depth = 0) {
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if (params.referenceChainLimit >= 0 && depth > params.referenceChainLimit) {
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return [];
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}
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const post = this.getPost(postId);
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this.actions.propagateValue.log(fromActor, post, `(increment: ${increment})`);
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this.actions.propagateValue.log(fromActor, post, `(${increment})`);
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// Apply leaching value
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const adjustedIncrement = increment * (1 - params.leachingValue * post.totalCitationWeight);
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const rewards = new Map();
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@ -102,10 +111,7 @@ export class Forum extends Actor {
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};
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// Increment the value of the post
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// Apply leaching value
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const currentValue = this.getPostValue(postId);
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const newValue = currentValue + adjustedIncrement;
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await this.setPostValue(postId, newValue);
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await this.setPostValue(post, post.value + adjustedIncrement);
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// Award reputation to post author
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console.log('reward for post author', post.authorPublicKey, adjustedIncrement);
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@ -113,7 +119,8 @@ export class Forum extends Actor {
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// Recursively distribute reputation to citations, according to weights
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for (const { postId: citedPostId, weight } of post.citations) {
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addRewards(await this.propagateValue(post, citedPostId, weight * increment, depth + 1));
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const citedPost = this.getPost(citedPostId);
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addRewards(await this.propagateValue(post, citedPost, weight * increment, depth + 1));
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}
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return rewards;
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@ -68,11 +68,7 @@ export class ValidationPool extends Actor {
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this.duration = duration;
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this.tokenLossRatio = tokenLossRatio;
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this.contentiousDebate = contentiousDebate;
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this.tokensMinted = fee * params.mintingRatio;
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this.tokens = {
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for: this.tokensMinted * params.stakeForWin,
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against: this.tokensMinted * (1 - params.stakeForWin),
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};
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this.tokensMinted = fee * params.mintingRatio();
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// Tokens minted "for" the post go toward stake of author voting for their own post.
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// Also, author can provide additional stakes, e.g. availability stakes for work evidence post.
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this.castVote(signingPublicKey, {
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@ -80,12 +76,21 @@ export class ValidationPool extends Actor {
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stake: this.tokensMinted * params.stakeForAuthor + authorStake,
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anonymous,
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});
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this.castVote(undefined, {
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position: false,
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stake: this.tokensMinted * (1 - params.stakeForAuthor),
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isSystemVote: true,
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});
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}
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async castVote(signingPublicKey, {
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position, stake, lockingTime = 0, anonymous = true,
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position, stake, lockingTime = 0, anonymous = true, isSystemVote = false,
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}) {
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const vote = new Vote(position, stake, lockingTime);
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if (isSystemVote) {
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signingPublicKey = CryptoUtil.randomUUID();
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anonymous = false;
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}
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const vote = new Vote(position, stake, lockingTime, isSystemVote);
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if (this.state === ValidationPoolStates.CLOSED) {
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throw new Error(`Validation pool ${this.id} is closed`);
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}
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@ -100,10 +105,10 @@ export class ValidationPool extends Actor {
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}
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}
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listVotes(position) {
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listVotes(filter) {
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return new Map(
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Array.from(this.votes).filter(
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([_, vote]) => vote.position === position,
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([_, vote]) => filter(vote),
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),
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);
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}
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@ -175,7 +180,9 @@ export class ValidationPool extends Actor {
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this.setStatus('Closed');
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const getVoteValue = ({ stake, lockingTime }) => stake * lockingTime ** params.lockingTimeExponent;
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const getTotalValue = (position) => Array.from(this.listVotes(position).values())
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const getTotalValue = (votePosition) => Array.from(this.listVotes(
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({ position }) => position === votePosition,
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).values())
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.map(getVoteValue)
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.reduce((acc, cur) => (acc += cur), 0);
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@ -192,8 +199,8 @@ export class ValidationPool extends Actor {
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};
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if (quorumMet) {
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this.setStatus(`Resolved - ${result ? 'Won' : 'Lost'}`);
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this.scene.sequence.log(`note over ${this.name} : ${result ? 'Win' : 'Lose'}`);
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this.setStatus(`Resolved - ${votePasses ? 'Won' : 'Lost'}`);
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this.scene.sequence.log(`note over ${this.name} : ${votePasses ? 'Win' : 'Lose'}`);
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this.applyTokenLocking();
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await this.distributeReputation(result);
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// TODO: distribute fees
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@ -208,54 +215,40 @@ export class ValidationPool extends Actor {
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}
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async distributeReputation({ votePasses }) {
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const rewards = new Map();
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const addReward = (id, value) => rewards.set(id, (rewards.get(id) ?? 0) + value);
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// TODO: Take tokenLossRatio into account
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const getTotalStaked = (position) => Array.from(this.listVotes(position).values())
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const getTotalStaked = (votePosition, excludeSystem = false) => Array.from(this.listVotes(
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({ position, isSystemVote }) => position === votePosition && (!excludeSystem || !isSystemVote),
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).values())
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.map(({ stake }) => stake)
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.reduce((acc, cur) => (acc += cur), 0);
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const tokensForWinners = votePasses ? (this.tokens.for + getTotalStaked(false))
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: (this.tokens.against + getTotalStaked(true));
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const winningVotes = this.listVotes(votePasses);
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const tokensForWinners = getTotalStaked(!votePasses);
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const winningVotes = this.listVotes(({ position, isSystemVote }) => position === votePasses && !isSystemVote);
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// Reward the winning voters, in proportion to their stakes
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const rewards = new Map();
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for (const [signingPublicKey, { stake }] of winningVotes) {
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const { reputationPublicKey } = this.voters.get(signingPublicKey);
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const reward = (tokensForWinners * stake) / getTotalStaked(votePasses);
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addReward(reputationPublicKey, reward);
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rewards.set(reputationPublicKey, reward);
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console.log(`reward for winning voter ${reputationPublicKey}:`, reward);
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}
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const awardsFromVoting = Array.from(rewards.values()).reduce((total, value) => total += value, 0);
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console.log('total awards from voting:', awardsFromVoting);
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if (votePasses) {
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const authorReputationPublicKey = this.voters.get(this.authorSigningPublicKey).reputationPublicKey;
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const tokensForAuthor = this.tokensMinted * params.stakeForAuthor + rewards.get(authorReputationPublicKey);
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if (votePasses && !!this.forum) {
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// Recurse through forum to determine reputation effects
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const forumReputationEffects = await this.forum.propagateValue(this, this.postId, this.tokensMinted);
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for (const [id, value] of forumReputationEffects) {
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addReward(id, value);
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await this.forum.onValidate(
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this.bench,
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this,
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this.postId,
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tokensForAuthor,
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);
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}
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const awardsFromForum = Array.from(forumReputationEffects.values()).reduce((total, value) => total += value, 0);
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console.log('total awards from forum:', awardsFromForum);
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}
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// Allow for possible attenuation of total value of post, e.g. based on degree of contention
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const initialPostValue = this.tokensMinted * params.initialPostValue();
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// Scale all rewards so that the total is correct
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// TODO: Add more precise assertions; otherwise this operation could mask errors.
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const currentTotal = Array.from(rewards.values()).reduce((total, value) => total += value, 0);
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console.log('total awards before normalization:', currentTotal);
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for (const [id, value] of rewards) {
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const normalizedValue = (value * initialPostValue) / currentTotal;
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console.log(`normalized reward for ${id}: ${value} -> ${normalizedValue}`);
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rewards.set(id, normalizedValue);
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}
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// Apply computed rewards
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for (const [id, value] of rewards) {
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this.bench.reputations.addTokens(id, value);
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}
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console.log('pool complete');
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@ -1,7 +1,8 @@
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export class Vote {
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constructor(position, stake, lockingTime) {
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constructor(position, stake, lockingTime, isSystemVote = false) {
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this.position = position;
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this.stake = stake;
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this.lockingTime = lockingTime;
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this.isSystemVote = isSystemVote;
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}
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}
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@ -1,7 +1,7 @@
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const params = {
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/* Validation Pool parameters */
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mintingRatio: 1, // c1
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stakeForWin: 0.5, // c2
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mintingRatio: () => 1, // c1
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// NOTE: c2 overlaps with c3 and adds excess complexity, so we omit it for now
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stakeForAuthor: 0.5, // c3
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winningRatio: 0.5, // c4
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quorum: 0, // c5
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@ -22,9 +22,8 @@
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const rootElement = document.getElementById("availability-test");
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const rootBox = new Box("rootBox", rootElement).flex();
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const scene = (window.scene = new Scene("Availability test", rootBox).log(
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"sequenceDiagram"
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));
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const scene = (window.scene = new Scene("Availability test", rootBox));
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scene.withSequenceDiagram();
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const experts = (window.experts = []);
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const newExpert = async () => {
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@ -28,7 +28,12 @@
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scene.withSequenceDiagram();
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scene.withFlowchart();
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scene.addDisplayValue("leachingValue").set(params.leachingValue);
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scene.addDisplayValue("c3. stakeForAuthor").set(params.stakeForAuthor);
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scene.addDisplayValue("q2. revaluationLimit").set(params.revaluationLimit);
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scene
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.addDisplayValue("q3. referenceChainLimit")
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.set(params.referenceChainLimit);
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scene.addDisplayValue("q4. leachingValue").set(params.leachingValue);
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scene.addDisplayValue(" ");
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const experts = (window.experts = []);
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@ -37,14 +42,15 @@
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const name = `Expert${index + 1}`;
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const expert = await new Expert(name, scene).initialize();
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experts.push(expert);
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// bench.reputations.addTokens(expert.reputationPublicKey, 50);
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return expert;
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};
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const forum = (window.forum = new Forum("Forum", scene));
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const bench = (window.bench = new Bench(forum, "Bench", scene));
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const expert1 = await newExpert();
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const expert2 = await newExpert();
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const expert3 = await newExpert();
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const forum = (window.forum = new Forum("Forum", scene));
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const bench = (window.bench = new Bench(forum, "Bench", scene));
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const updateDisplayValues = async () => {
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for (const expert of experts) {
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@ -74,6 +80,7 @@
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fee: 10,
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duration: 1000,
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tokenLossRatio: 1,
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// authorStake: 10,
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}
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);
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await updateDisplayValuesAndDelay(1000);
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